Zero Bound

Draw. Merge. Awaken. Win in 5 minutes.

Coming soon to Google PlayJoin Discord for early newsAndroid · Free to play · In-app purchases · 13+
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FEATURES

Features

Frost Spire T1Frost Spire T5Frost Spire T10

Merge up to T10

Merge two towers of the same tier into the next one; from T5, feed towers of the same family to awaken it up to T10.

7 tower families at launch, more every season

Every tower sends out its own squad, with a signature ability from T1. 3 more arrive in seasons 2–4.

5-minute PvP duels

1v1 duels in Ranked, Casual and Friendly matches, decided within 5 minutes.

1,000-stage Campaign

Your board is never reset: push through 50 chapters and 1,000 stages of monster nests and bosses.

TOWER FAMILIES

Tower families

7 families at launch, 3 more in seasons 2–4. Every family is one army: a tower and the squad it sends out share one family and one signature ability.

The squads of the tower families: Shield Knight, Crossbowman, Frost Mage, Bombardier, Banner Healer, Dart Beetle, Storm Caller, Alchemist, Rune Golem, Mirror EnvoySeason 2Season 3Season 4
Iron Bastion family card

Iron Bastion

Front-line tank · Squad: Shield Knight

A heavy keep that sends shield knights to hold the line.

Signature abilityThe Shield Knights' shields block ranged damage, more at higher tiers.
Iron Bastion T1
T1
Iron Bastion T5
T5
Iron Bastion T10
T10 awakened
Star Ballista family card

Star Ballista

Long-range picks · Squad: Crossbowman

Precision picks: its first bolt at every new target always crits, and the crossbowmen hit fresh enemies hard with their first shot too.

Signature abilityEach Crossbowman hits every new target harder with the first bolt.
Star Ballista T1
T1
Star Ballista T5
T5
Star Ballista T10
T10 awakened
Frost Spire family card

Frost Spire

Control and slow · Squad: Frost Mage

Frost control: slows and freezes the squads rushing your building sockets.

Signature abilityEach Frost Mage slows every enemy it hits, longer at higher tiers.
Frost Spire T1
T1
Frost Spire T5
T5
Frost Spire T10
T10 awakened
War Catapult family card

War Catapult

Tower breaker · Squad: Bombardier

Heavy artillery, and sappers that tear down towers and pound the castle.

Signature abilityEach Bombardier deals extra damage to towers and the castle.
War Catapult T1
T1
War Catapult T5
T5
War Catapult T10
T10 awakened
Life Banner family card

Life Banner

Healing support · Squad: Banner Healer

Repairs allied towers while banner healers rally the front line.

Signature abilityEvery Banner Healer attack heals the weakest ally nearby.
Life Banner T1
T1
Life Banner T5
T5
Life Banner T10
T10 awakened
Beetle Hive family card

Beetle Hive

Rush and land grab · Squad: Dart Beetle

Fast spawns: beetle swarms grab neutral land quickly.

Signature abilityEach Dart Beetle hits harder with every strike on the same target.
Beetle Hive T1
T1
Beetle Hive T5
T5
Beetle Hive T10
T10 awakened
Storm Coil family card

Storm Coil

Crowd damage · Squad: Storm Caller

Chain lightning: every arc jumps to nearby enemies, made for packed squads.

Signature abilityEach Storm Caller's arc jumps to another enemy nearby.
Storm Coil T1
T1
Storm Coil T5
T5
Storm Coil T10
T10 awakened
Venom Vat family card

Venom Vat

Season 2

Damage over time · Squad: Alchemist

Arrives in season 2

Lingering mist: every shot leaves poison that keeps hurting enemies and towers standing in it, built to hold the front.

Signature abilityThe Alchemists' flasks leave pools that keep hurting enemies standing in them.
Venom Vat T1
T1
Venom Vat T5
T5
Venom Vat T10
T10 awakened
Golem Circle family card

Golem Circle

Season 3

Attrition · Squad: Rune Golem

Arrives in season 3

Death summons: a fallen rune golem rises again as a small golem, so the lane never breaks at once.

Signature abilityWhen a Rune Golem falls, a small golem rises in its place.
Golem Circle T1
T1
Golem Circle T5
T5
Golem Circle T10
T10 awakened
Mirror family card

Mirror

Season 4

Counter · Squad: Mirror Envoy

Arrives in season 4

Turns the opponent's attack back on them. The full story comes before this family arrives.

Signature abilityThe signature ability is revealed before this family arrives.
Mirror T1
T1
Mirror T5
T5
Mirror T10
T10 awakened
GAMEPLAY

Gameplay

Gameplay clip
90 seconds into a battle: a real in-game capture
90 seconds into a battle
The merge moment: a real in-game capture
The merge moment
The Campaign map: a real in-game capture
The Campaign map
Lobby: a real in-game capture
Lobby

Real in-game captures, shown with the Traditional Chinese interface; the English interface is on its way.

Join the Zero Bound community

Get the latest news, test sign-ups and events on Discord, and meet other players.

Join Discord

Support: support@playzerobound.com

FAQ

FAQ

What is Zero Bound?

A mobile merge tower duel: draw towers onto building sockets, merge towers of the same tier into the next one and let their squads take the enemy castle.

Where can I play? Is there an iPhone version?

On Android phones, through Google Play. There is no iPhone version.

Is it free?

Free to play, with in-app purchases. Every tower family that affects power can be earned for free, and paid summons show their full odds before you buy.

When does it launch?

Soon on Google Play. Join Discord to hear first about the launch and pre-registration.

Is PvP fair?

Permanent tower levels add at most 12% health and attack; Friendly matches and event modes use standard levels. Skins, achievements and the codex never change PvP stats.

Which languages are supported?

The game and this site support Traditional Chinese, Simplified Chinese and English. The first launch follows your phone's language; you can change it in the settings.

How do I keep my progress on a new phone?

Get a transfer code on the account page in the game and enter it on the new phone, or link a sign-in method.

How do I delete my account?

Delete it in the game, or follow the steps on the account deletion page. Account deletion

How do I contact support?

Email support, or leave us a message on Discord. support@playzerobound.com